slashing, piercing, bludgeoning, fire, cold, thunder, necrotic, etc…
I give bonus and penalties for damage types is they are relevant in the situation but I don’t make it a big part of my game. But I do love disappointing players who try to shoot arrows at skeletons.
Anyone who has written a game that includes a long list of spells or powers is a hero. I have attempted top write my own RPGs several times and each time I have stalled when it is time to write out the spells. It is such tedious work.